The Danish gambling market generated gross gaming revenue (GGR) of DKK 11.5bn (ca. EUR 1.5bn) in 2025, according to the Danish Gambling Authority. That was 1% lower than in 2024, although online gambling continued to increase its share of the market. The latest report also highlights developments in player protection and gambling support services.
- Online casino remained the largest gambling segment with GGR of DKK 4.309bn (ca. EUR 576 million), representing 38% of the total market. Betting followed with DKK 2.130bn (ca. EUR 285 million), while monopoly lotteries generated DKK 3.492bn (ca. EUR 467 million). The Danish gambling market recorded 73% of its total GGR from online gambling, compared with 70% in 2024.
- The report shows that online gambling has continued to grow over the long term. Since 2012, the online share of total gambling revenue has increased from 33% to 73%. Land-based gambling accounted for the remaining 27% of the market in 2025.
- Mobile continued to dominate online gambling in Denmark. Around two-thirds of online GGR came from smartphones, while desktop accounted for most of the remaining share. Tablets represented only a small part of online play.
- StopSpillet, Denmark’s gambling helpline, received 727 enquiries during 2025, compared with 544 in the previous year. Most contacts came directly from players seeking help. Around 45% of players contacting the service said they had started gambling before the age of 18.
- The Danish Gambling Authority also reported continued focus on responsible gambling through ROFUS, the national self-exclusion register. The report states that online gambling continues to play a growing role across the Danish gambling market while player protection remains a regulatory priority.
Please find more news here.

